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Create terrain block cursor.
[Visual Basic .NET] Public Sub ConvertToExtent ( _ ByVal rowBegin As Integer, _ ByVal rowEnd As Integer, _ ByVal colBegin As Integer, _ ByVal colEnd As Integer, _ ByRef ppExtent As IEnvelope _ )
[C#] public void ConvertToExtent ( int rowBegin, int rowEnd, int colBegin, int colEnd, ref IEnvelope ppExtent );
[C++]
HRESULT ConvertToExtent(
long rowBegin,
long rowEnd,
long colBegin,
long colEnd,
IEnvelope** ppExtent
);
[C++] Parameters rowBegin [in]
rowBegin is a parameter of type long rowEnd [in]
rowEnd is a parameter of type long colBegin [in]
colBegin is a parameter of type long colEnd [in]
colEnd is a parameter of type long ppExtent [out]
ppExtent is a parameter of type IEnvelope**
Returns the envelope covering the XY extent of the terrain tiles given by row and column. See ITerrain.QueryTileInfo for more information on the terrain tile system.