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Indicates whether to use Ground to Grid.
[Visual Basic .NET]
Public Property UseGroundToGrid As Boolean
[C#]
public bool UseGroundToGrid {get; set;}
[C++]
HRESULT get_UseGroundToGrid(
VARIANT_BOOL g2g
);
[C++]
HRESULT put_UseGroundToGrid(
Boolean* g2g
);
[C++] Parameters g2g [in]
g2g is a parameter of type bool g2g [out, retval]
g2g is a parameter of type bool*
UseGroundToGrid determines whether any distance or direction offsets are applied to angle or length values respectively when using the editor. By default UseGroundToGrid is false.
If UseGroundToGrid is true then the distance offset specified by DistanceCorrectionFactor and the angular offset specified by AngularCorrectionOffset are used.