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Invalidates layer tiles in the given extent and levels of detail. Redraws display if requested, optionally waiting until the tiles are regenerated.
[Visual Basic .NET] Public Sub InvalidateExtent ( _ ByVal pLayer As ILayer, _ ByVal pExtent As IEnvelope, _ ByVal minLOD As Integer, _ ByVal maxLOD As Integer, _ ByVal bRedraw As Boolean, _ ByVal bWaitUntilComplete As Boolean _ )
[C#] public void InvalidateExtent ( ILayer pLayer, IEnvelope pExtent, int minLOD, int maxLOD, bool bRedraw, bool bWaitUntilComplete );
[C++]
HRESULT InvalidateExtent(
ILayer* pLayer,
IEnvelope* pExtent,
Long minLOD,
Long maxLOD,
VARIANT_BOOL bRedraw,
VARIANT_BOOL bWaitUntilComplete
);
[C++] Parameters pLayer [in]
pLayer is a parameter of type ILayer* pExtent [in]
pExtent is a parameter of type IEnvelope* minLOD [in]
minLOD is a parameter of type int maxLOD [in]
maxLOD is a parameter of type int bRedraw [in]
bRedraw is a parameter of type bool bWaitUntilComplete [in]
bWaitUntilComplete is a parameter of type bool