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Deletes all the textures corresponding to a layer and to force them to reload.
[Visual Basic .NET] Public Sub RefreshTextureObjectsLayer ( _ ByVal pLayer As ILayer _ )
[C#] public void RefreshTextureObjectsLayer ( ILayer pLayer );
[C++]
HRESULT RefreshTextureObjectsLayer(
ILayer* pLayer
);
[C++] Parameters pLayer [in]
pLayer is a parameter of type ILayer*