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Connects to the Server given the GlobeServer Object, layer name and layer ID.
[Visual Basic .NET] Public Sub ServerConnect ( _ ByVal soName As IAGSServerObjectName, _ ByVal pGlobeServer As IGlobeServer, _ ByVal LayerName As String, _ ByVal LayerID As Integer _ )
[C#] public void ServerConnect ( IAGSServerObjectName soName, IGlobeServer pGlobeServer, string LayerName, int LayerID );
[C++]
HRESULT ServerConnect(
IAGSServerObjectName* soName,
IGlobeServer* pGlobeServer,
BSTR LayerName,
long LayerID
);
[C++] Parameters soName [in]
soName is a parameter of type IAGSServerObjectName* pGlobeServer [in]
pGlobeServer is a parameter of type IGlobeServer* LayerName [in]
LayerName is a parameter of type BSTR LayerID [in]
LayerID is a parameter of type long