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Provides access to utility methods related to globe coordinates and view.
Name | Description | |
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GeocentricToGeographic | Transform normalized geocentric coordinates to geographic coordinates. | |
GeocentricToWindow | Get the window coordinates corresponding to a geocentric location, or -1 if not visible. | |
GeographicToGeocentric | Transform geographical coordinates to normalized geocentric coordinates. | |
GeographicToWindow | Get the window coordinates corresponding to a geographical location, or -1 if not visible. | |
GetIsPointVisible | Detect if point with geocentric coordinates is outside the pyramidal view, too close to the viewpoint, or too far from it. | |
GetViewingFrustrum | Get the viewing frustum as a truncated pyramid, a set of eight points in geocentric coordinates. | |
LocalOrigin | The local origin for high precision OpenGL custom drawing. | |
QueryVisibleGeographicExtent | Visible geographic extent of Globe sphere. | |
ScalingDistance | The current distance used for scale range comparisons. | |
SetTargetAtCenter | Sets the camera target at the center of the globe. | |
WindowToGeocentric | Get the geocentric coordinates in the line of sight defined by the window coordinates. | |
WindowToGeographic | Get the geographic coordinates in the line of sight defined by the window coordinates. |
Classes | Description |
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GlobeCamera | The globe camera component. |