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Converts this path into a smooth approximation of itself that contains only Bezier curve segments.
[Visual Basic .NET]
Public Sub Smooth ( _
ByVal maxAllowableOffset As Double _
)
[C#]
public void Smooth (
double maxAllowableOffset
);
[C++]
HRESULT Smooth(
double maxAllowableOffset
);
[C++] Parameters maxAllowableOffset
maxAllowableOffset is a parameter of type double
Converts the Path into a Path containing only BezierCurve segments. The created BezierCurve path is a Generalization of the original path that has a maximum deviation of maxDeviation from the original path. If maxDeviation = 0, all of the original vertices are maintained. At each vertex, the adjoining BezierCurves have complementary tangents which creates a continuous (smooth) transition between segments.
IPath Interface | IPolycurve.Smooth Method | IPath.SmoothLocal Method | IPath.Smooth Method | IBezierCurve Interface