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Checks if a filename is a scene document.
[Visual Basic .NET]
Public Function CheckSxFile ( _
ByVal fileName As String _
) As Boolean
[C#]
public bool CheckSxFile (
string fileName
);
[C++]
HRESULT CheckSxFile(
BSTR fileName
);
[C++] Parameters fileName [in]
fileName is a parameter of type BSTR
Determines whether the specified Scene Document (*.sxd) is a valid scene document and can be loaded into the SceneControl. The method verifies the file exists and verifies the file internals conform to an expected storage format. The method does not read and validate the entire contents of the file; use the LoadSxFile to do this.