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Uses the renderer from component tree in symbology dialog to determine if this renderer can be used with this component.
[Visual Basic .NET] Public Sub CanRenderComponent ( _ ByVal piFeatClass As IFeatureClass, _ ByVal piDisplay As IDisplay, _ ByRef pbvarResult As Boolean, _ ByVal piComponent As Object, _ ByVal bstrComponent As String _ )
[C#] public void CanRenderComponent ( IFeatureClass piFeatClass, IDisplay piDisplay, ref bool pbvarResult, ref object piComponent, ref string bstrComponent );
[C++]
HRESULT CanRenderComponent(
IFeatureClass* piFeatClass,
IDisplay* piDisplay,
Boolean* pbvarResult,
LPUNKNOWN piComponent,
BSTR bstrComponent
);
[C++] Parameters piFeatClass [in]
piFeatClass is a parameter of type IFeatureClass* piDisplay [in]
piDisplay is a parameter of type IDisplay* pbvarResult [in, out]
pbvarResult is a parameter of type bool* piComponent [in]
piComponent is a parameter of type IUnknown bstrComponent [in]
bstrComponent is a parameter of type BSTR