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The horizontal distance used to spatially index and partition terrain data.
[Visual Basic .NET]
Public ReadOnly Property TileSize As Double
[C#]
public double TileSize {get;}
[C++]
HRESULT get_TileSize(
System.Double* pSize
);
[C++] Parameters pSize [out, retval]
pSize is a parameter of type double*
The TileSize is the horizontal distance of the side of a terrain tile. Tiles are square. Terrain uses a tile system to divide measurement data into manageable chunks for iterative processing. The size should be set relative to the average point spacing of the data used to build the terrain such that each tile holds between one and two hundred thousand mass points and breakline vertices.
See also ITerrain.QueryTileInfo.