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Draws the EngineEditor's snapping agent.
[Visual Basic .NET] Public Sub InvertAgent ( _ ByVal Location As IPoint, _ ByVal hdc As Integer _ )
[C#] public void InvertAgent ( IPoint Location, int hdc );
[C++]
HRESULT InvertAgent(
IPoint* Location,
long hdc
);
[C++] Parameters Location [in]
Location is a parameter of type IPoint* hdc [in]
hdc is a parameter of type long
Call InvertAgent to draw the EngineEditor's snap agent at the location specified by the required point parameter. A device handle is also required. The agent is typically used to display the mouse location or a location based on a constraint when adding points to an edit sketch. Call InvertAgent a second time with the same point parameter to draw over and erase the previous agent.